18 #ifndef __H__OCULAR_EDITOR_GIZMO_AXIS_ROUTINE__H__
19 #define __H__OCULAR_EDITOR_GIZMO_AXIS_ROUTINE__H__
21 #include "Scene/ARoutine.hpp"
37 class AxisComponentGizmo;
54 virtual void onUpdate(
float delta)
override;
60 void updatePositionAxisX();
61 void updatePositionAxisY();
62 void updatePositionAxisZ();
Definition: AxisGizmoRoutine.hpp:47
Note: Once this library is made dynamic, this will no longer be needed.
Definition: Common.hpp:70
Definition: ARoutine.hpp:59
virtual void onUpdate(float delta) override
Definition: AxisGizmoRoutine.cpp:49
Definition: Vector2.hpp:44
Definition: SceneObject.hpp:93
Definition: AxisComponentGizmo.hpp:45