virtual void apply()
Definition: DepthTexture.cpp:49
Definition: Texture2D.hpp:45
A special texture that stores high precision depth information for each pixel.
Definition: DepthTexture.hpp:41
Note: Once this library is made dynamic, this will no longer be needed.
Definition: Common.hpp:70
Definition: TextureDescriptor.hpp:45
virtual void refresh()
Definition: DepthTexture.cpp:54
virtual void unload()
Definition: DepthTexture.cpp:44