18 #ifndef __H__OCULAR_GRAPHICS_MATERIAL_RESOURCE_SAVER__H__
19 #define __H__OCULAR_GRAPHICS_MATERIAL_RESOURCE_SAVER__H__
21 #include "Resources/ResourceSaver.hpp"
Note: Once this library is made dynamic, this will no longer be needed.
Definition: Common.hpp:70
Saves a Material object to an Ocular Material file (.omat)
Definition: MaterialResourceSaver.hpp:43
virtual bool saveResource(Core::Resource *resource, Core::File const &file) override
Definition: MaterialResourceSaver.cpp:64
Definition: ResourceSaver.hpp:49
Definition: Resource.hpp:46