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PLYEnums.hpp
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#pragma once
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#ifndef __H__OCULAR_GRAPHICS_MESH_RESOURCE_LOADER_PLY_ENUMS__H__
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#define __H__OCULAR_GRAPHICS_MESH_RESOURCE_LOADER_PLY_ENUMS__H__
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//------------------------------------------------------------------------------------------
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namespace
Ocular
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{
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namespace
Graphics
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{
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enum class
PLYElementType
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{
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Unknown = 0,
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Vertex,
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Face,
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Edge
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};
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enum class
PLYPropertyType
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{
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Unknown = 0,
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X,
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Y,
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Z,
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NormalX,
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NormalY,
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NormalZ
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};
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}
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}
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//------------------------------------------------------------------------------------------
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#endif
Ocular
Note: Once this library is made dynamic, this will no longer be needed.
Definition:
Common.hpp:70
OcularCore
include
Graphics
Mesh
MeshLoaders
PLY
PLYEnums.hpp
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