18 #ifndef __H__OCULAR_CORE_LIGHT_POINT__H__
19 #define __H__OCULAR_CORE_LIGHT_POINT__H__
21 #include "LightSource.hpp"
53 void exposeProperties();
55 virtual void updateBounds(uint32_t dirtyFlags)
override;
Note: Once this library is made dynamic, this will no longer be needed.
Definition: Common.hpp:70
virtual void onVariableModified(std::string const &varName) override
Definition: PointLight.cpp:62
Definition: SceneObject.hpp:93
Definition: PointLight.hpp:40
Definition: LightSource.hpp:43