Ocular Engine
Priority.hpp
1 
17 #pragma once
18 #ifndef __H__OCULAR_PRIORITY__H__
19 #define __H__OCULAR_PRIORITY__H__
20 
21 //------------------------------------------------------------------------------------------
22 
27 namespace Ocular
28 {
33  namespace Core
34  {
35  enum Priority
36  {
37  Monitor = 0,
38  Critical = 1000,
39  High = 10000,
40  Medium = 20000,
41  Low = 30000
42  };
43  }
47 }
52 //------------------------------------------------------------------------------------------
53 
54 #endif
Note: Once this library is made dynamic, this will no longer be needed.
Definition: Common.hpp:70