18 #ifndef __H__OCULAR_GRAPHICS_RENDER_STATE__H__
19 #define __H__OCULAR_GRAPHICS_RENDER_STATE__H__
21 #include "BlendState.hpp"
22 #include "RasterState.hpp"
23 #include "DepthStencilState.hpp"
99 bool m_IsRasterStateDirty;
100 bool m_IsBlendStateDirty;
101 bool m_IsDepthStencilStateDirty;
virtual void setDepthStencilState(DepthStencilState const &state)
Definition: RenderState.cpp:88
Note: Once this library is made dynamic, this will no longer be needed.
Definition: Common.hpp:70
Definition: RenderState.hpp:42
virtual void bind()
Definition: RenderState.cpp:61
Definition: DepthStencilState.hpp:113
Definition: BlendState.hpp:89
Definition: RasterState.hpp:92
virtual void setBlendState(BlendState const &state)
Definition: RenderState.cpp:77
virtual void setRasterState(RasterState const &state)
Definition: RenderState.cpp:66