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RenderType.hpp
1
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#pragma once
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#ifndef __H__OCULAR_GRAPHICS_RENDER_TYPE__H__
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#define __H__OCULAR_GRAPHICS_RENDER_TYPE__H__
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//------------------------------------------------------------------------------------------
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namespace
Ocular
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{
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namespace
Graphics
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{
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enum class
RenderType
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{
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None = 0,
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Opaque,
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Transparent
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};
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}
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}
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//------------------------------------------------------------------------------------------
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#endif
Ocular
Note: Once this library is made dynamic, this will no longer be needed.
Definition:
Common.hpp:70
OcularCore
include
Graphics
Material
RenderType.hpp
Generated on Tue Oct 18 2016 01:28:56 for Ocular Engine by
1.8.10