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SceneObjectImporter.hpp
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#pragma once
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#ifndef __H__OCULAR_EDITOR_SCENE_OBJECT_IMPORTER__H__
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#define __H__OCULAR_EDITOR_SCENE_OBJECT_IMPORTER__H__
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#include <string>
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//------------------------------------------------------------------------------------------
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namespace
Ocular
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{
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namespace
Editor
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{
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class
SceneObjectImporter
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{
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public
:
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static
bool
Import(std::string
const
& file);
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protected
:
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private
:
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static
bool
ImportOPRE(
Core::File
const
& file);
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static
bool
ImportOBJ(
Core::File
const
& file);
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};
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}
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}
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//------------------------------------------------------------------------------------------
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#endif
Ocular
Note: Once this library is made dynamic, this will no longer be needed.
Definition:
Common.hpp:70
Ocular::Editor::SceneObjectImporter
Definition:
SceneObjectImporter.hpp:37
Ocular::Core::File
Definition:
File.hpp:41
OcularEditor
include
SceneObjectImporter.hpp
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