18 #ifndef __H__OCULAR_CORE_SCENE_OBJECT_LOADER__H__
19 #define __H__OCULAR_CORE_SCENE_OBJECT_LOADER__H__
21 #include "FileIO/File.hpp"
76 static bool IsValidFile(
File const& file);
Definition: SceneObjectSaver.hpp:49
Note: Once this library is made dynamic, this will no longer be needed.
Definition: Common.hpp:70
static bool Save(SceneObject *object, File const &file)
Definition: SceneObjectSaver.cpp:41
Definition: SceneObject.hpp:93
Definition: SceneLoadInternal.hpp:42