TextureAccess cpuAccess
The level of access requried by the CPU.
Definition: TextureDescriptor.hpp:57
uint32_t width
Width of the texture in pixels.
Definition: TextureDescriptor.hpp:47
TextureFilterMode filter
Filtering mode to apply to the texture when rendered.
Definition: TextureDescriptor.hpp:54
uint32_t height
Height of the texture in pixels.
Definition: TextureDescriptor.hpp:48
Definition: Texture2D.hpp:45
uint32_t pixelSize
Size of each pixel in bytes.
Definition: TextureDescriptor.hpp:50
uint32_t mipmaps
Levels of mipmaps to create. 0 creates an entire mipmap chain, 1 has the single texture level-of-deta...
Definition: TextureDescriptor.hpp:49
Note: Once this library is made dynamic, this will no longer be needed.
Definition: Common.hpp:70
Definition: TextureDescriptor.hpp:45
TextureType type
The type of texture.
Definition: TextureDescriptor.hpp:52
TextureAccess gpuAccess
The level of access required by the GPU.
Definition: TextureDescriptor.hpp:56
TextureFormat format
The format of this texture.
Definition: TextureDescriptor.hpp:53