Ocular Engine
Ocular::Core::Scene Member List

This is the complete list of members for Ocular::Core::Scene, including all inherited members.

addObject(SceneObject *object)Ocular::Core::Scene
addObjects(std::vector< SceneObject * > const &objects)Ocular::Core::Scene
getDynamicTreeType() const (defined in Ocular::Core::Scene)Ocular::Core::Scene
getRendererType() const (defined in Ocular::Core::Scene)Ocular::Core::Scene
getStaticTreeType() const (defined in Ocular::Core::Scene)Ocular::Core::Scene
getVisibleSceneObjects(std::vector< SceneObject * > &objects, Math::Frustum const &frustum)Ocular::Core::Scene
initialize() (defined in Ocular::Core::Scene)Ocular::Core::Scene
objectParentChanged(SceneObject *object, SceneObject *oldParent)Ocular::Core::Sceneprotected
objectTreeChanged(SceneObject *object)Ocular::Core::Sceneprotected
removeAllObjects()Ocular::Core::Scene
removeObject(SceneObject *object)Ocular::Core::Scene
removeObjects(std::vector< SceneObject * > const &objects)Ocular::Core::Scene
render()Ocular::Core::Scene
routineAdded(ARoutine *routine)Ocular::Core::Sceneprotected
routineRemoved(ARoutine *routine)Ocular::Core::Sceneprotected
Scene() (defined in Ocular::Core::Scene)Ocular::Core::Sceneprotected
SceneManager (defined in Ocular::Core::Scene)Ocular::Core::Scenefriend
setDynamicTreeType(SceneTreeType type)Ocular::Core::Scene
setRendererType(std::string const &string) (defined in Ocular::Core::Scene)Ocular::Core::Scene
setStaticTreeType(SceneTreeType type)Ocular::Core::Scene
sortRoutines() (defined in Ocular::Core::Scene)Ocular::Core::Sceneprotected
triggerObjectDirty(UUID const &uuid, bool staticObject) (defined in Ocular::Core::Scene)Ocular::Core::Sceneprotected
update()Ocular::Core::Scene
updateRoutines() (defined in Ocular::Core::Scene)Ocular::Core::Sceneprotected
updateTrees() (defined in Ocular::Core::Scene)Ocular::Core::Sceneprotected
~Scene() (defined in Ocular::Core::Scene)Ocular::Core::Scenevirtual