bind() override | Ocular::Graphics::D3D11GeometryShader | virtual |
D3D11GeometryShader(ID3D11DeviceContext *context) (defined in Ocular::Graphics::D3D11GeometryShader) | Ocular::Graphics::D3D11GeometryShader | |
forceLoad() | Ocular::Core::Resource | virtual |
GeometryShader() (defined in Ocular::Graphics::GeometryShader) | Ocular::Graphics::GeometryShader | |
getD3DBlob() | Ocular::Graphics::D3D11GeometryShader | |
getD3DShader() | Ocular::Graphics::D3D11GeometryShader | |
getMappingName() const | Ocular::Core::Resource | |
getMetadata() const | Ocular::Core::Resource | |
getName() const (defined in Ocular::Core::Resource) | Ocular::Core::Resource | |
getParent() const | Ocular::Graphics::Shader | |
getResourceType() const | Ocular::Core::Resource | |
getSize() const | Ocular::Core::Resource | |
getSourceFile() const | Ocular::Core::Resource | |
isInMemory() const | Ocular::Core::Resource | |
m_D3DBlob (defined in Ocular::Graphics::D3D11GeometryShader) | Ocular::Graphics::D3D11GeometryShader | protected |
m_D3DDeviceContext (defined in Ocular::Graphics::D3D11GeometryShader) | Ocular::Graphics::D3D11GeometryShader | protected |
m_D3DShader (defined in Ocular::Graphics::D3D11GeometryShader) | Ocular::Graphics::D3D11GeometryShader | protected |
m_IsInMemory (defined in Ocular::Core::Resource) | Ocular::Core::Resource | protected |
m_MappingName (defined in Ocular::Core::Resource) | Ocular::Core::Resource | protected |
m_Metadata (defined in Ocular::Core::Resource) | Ocular::Core::Resource | protected |
m_Name (defined in Ocular::Core::Resource) | Ocular::Core::Resource | protected |
m_Parent (defined in Ocular::Graphics::Shader) | Ocular::Graphics::Shader | protected |
m_SizeInMemory (defined in Ocular::Core::Resource) | Ocular::Core::Resource | protected |
m_SourceFile (defined in Ocular::Core::Resource) | Ocular::Core::Resource | protected |
m_Type (defined in Ocular::Core::Resource) | Ocular::Core::Resource | protected |
Resource(File const &source) | Ocular::Core::Resource | |
Resource() (defined in Ocular::Core::Resource) | Ocular::Core::Resource | |
setD3DBlob(ID3DBlob *blob) | Ocular::Graphics::D3D11GeometryShader | |
setD3DShader(ID3D11GeometryShader *shader) | Ocular::Graphics::D3D11GeometryShader | |
setIsInMemory(bool inMemory) | Ocular::Core::Resource | |
setMappingName(std::string const &name) | Ocular::Core::Resource | |
setMetadata(ResourceMetadata *metadata) | Ocular::Core::Resource | |
setName(std::string const &name) (defined in Ocular::Core::Resource) | Ocular::Core::Resource | |
setSize(uint64_t size) | Ocular::Core::Resource | |
setSourceFile(File const &file) | Ocular::Core::Resource | |
Shader() (defined in Ocular::Graphics::Shader) | Ocular::Graphics::Shader | |
unbind() override | Ocular::Graphics::D3D11GeometryShader | virtual |
unload() override | Ocular::Graphics::D3D11GeometryShader | virtual |
~D3D11GeometryShader() (defined in Ocular::Graphics::D3D11GeometryShader) | Ocular::Graphics::D3D11GeometryShader | |
~GeometryShader() (defined in Ocular::Graphics::GeometryShader) | Ocular::Graphics::GeometryShader | virtual |
~Resource() (defined in Ocular::Core::Resource) | Ocular::Core::Resource | virtual |
~Shader() (defined in Ocular::Graphics::Shader) | Ocular::Graphics::Shader | virtual |