Ocular Engine
Ocular::Graphics::D3D11Texture Member List

This is the complete list of members for Ocular::Graphics::D3D11Texture, including all inherited members.

createD3DShaderResource(TextureDescriptor const &descriptor) (defined in Ocular::Graphics::D3D11Texture)Ocular::Graphics::D3D11Textureprotectedvirtual
createD3DTexture2D(TextureDescriptor const &descriptor) (defined in Ocular::Graphics::D3D11Texture)Ocular::Graphics::D3D11Textureprotectedvirtual
D3D11Texture(ID3D11Device *device) (defined in Ocular::Graphics::D3D11Texture)Ocular::Graphics::D3D11Texture
getD3DShaderResource() (defined in Ocular::Graphics::D3D11Texture)Ocular::Graphics::D3D11Texture
getD3DTexture2D() (defined in Ocular::Graphics::D3D11Texture)Ocular::Graphics::D3D11Texture
m_D3DDevice (defined in Ocular::Graphics::D3D11Texture)Ocular::Graphics::D3D11Textureprotected
m_D3DFormat (defined in Ocular::Graphics::D3D11Texture)Ocular::Graphics::D3D11Textureprotected
m_D3DShaderResourceView (defined in Ocular::Graphics::D3D11Texture)Ocular::Graphics::D3D11Textureprotected
m_D3DTexture (defined in Ocular::Graphics::D3D11Texture)Ocular::Graphics::D3D11Textureprotected
refresh(std::vector< Core::Color > &pixels, Graphics::TextureDescriptor const &descriptor)Ocular::Graphics::D3D11Textureprotected
~D3D11Texture() (defined in Ocular::Graphics::D3D11Texture)Ocular::Graphics::D3D11Texturevirtual