apply() | Ocular::Graphics::DepthTexture | virtual |
DepthTexture(TextureDescriptor const &descriptor) (defined in Ocular::Graphics::DepthTexture) | Ocular::Graphics::DepthTexture | |
forceLoad() | Ocular::Core::Resource | virtual |
getDescriptor() const | Ocular::Graphics::Texture | |
getHeight() const | Ocular::Graphics::Texture2D | |
getMappingName() const | Ocular::Core::Resource | |
getMetadata() const | Ocular::Core::Resource | |
getName() const (defined in Ocular::Core::Resource) | Ocular::Core::Resource | |
getPixel(uint32_t x, uint32_t y) const | Ocular::Graphics::Texture2D | |
getPixels(std::vector< Core::Color > &pixels, uint32_t startX=0, uint32_t startY=0, uint32_t width=0, uint32_t height=0) const | Ocular::Graphics::Texture2D | |
getResourceType() const | Ocular::Core::Resource | |
getSize() const | Ocular::Core::Resource | |
getSourceFile() const | Ocular::Core::Resource | |
getTrueDimensions(uint32_t startX, uint32_t startY, uint32_t &trueWidth, uint32_t &trueHeight) const (defined in Ocular::Graphics::Texture2D) | Ocular::Graphics::Texture2D | protected |
getWidth() const | Ocular::Graphics::Texture2D | |
isInMemory() const | Ocular::Core::Resource | |
m_Descriptor (defined in Ocular::Graphics::Texture) | Ocular::Graphics::Texture | protected |
m_IsInMemory (defined in Ocular::Core::Resource) | Ocular::Core::Resource | protected |
m_MappingName (defined in Ocular::Core::Resource) | Ocular::Core::Resource | protected |
m_Metadata (defined in Ocular::Core::Resource) | Ocular::Core::Resource | protected |
m_Name (defined in Ocular::Core::Resource) | Ocular::Core::Resource | protected |
m_Pixels (defined in Ocular::Graphics::Texture2D) | Ocular::Graphics::Texture2D | protected |
m_SizeInMemory (defined in Ocular::Core::Resource) | Ocular::Core::Resource | protected |
m_SourceFile (defined in Ocular::Core::Resource) | Ocular::Core::Resource | protected |
m_Type (defined in Ocular::Core::Resource) | Ocular::Core::Resource | protected |
refresh() | Ocular::Graphics::DepthTexture | virtual |
Resource(File const &source) | Ocular::Core::Resource | |
Resource() (defined in Ocular::Core::Resource) | Ocular::Core::Resource | |
setHeight(uint32_t const &height) | Ocular::Graphics::Texture2D | |
setIsInMemory(bool inMemory) | Ocular::Core::Resource | |
setMappingName(std::string const &name) | Ocular::Core::Resource | |
setMetadata(ResourceMetadata *metadata) | Ocular::Core::Resource | |
setName(std::string const &name) (defined in Ocular::Core::Resource) | Ocular::Core::Resource | |
setPixel(uint32_t x, uint32_t y, Core::Color const &color) | Ocular::Graphics::Texture2D | |
setPixels(std::vector< Core::Color > const &pixels, uint32_t startX=0, uint32_t startY=0, uint32_t width=0, uint32_t height=0) | Ocular::Graphics::Texture2D | |
setSize(uint64_t size) | Ocular::Core::Resource | |
setSourceFile(File const &file) | Ocular::Core::Resource | |
setWidth(uint32_t const &width) | Ocular::Graphics::Texture2D | |
Texture(TextureDescriptor const &descriptor) | Ocular::Graphics::Texture | |
Texture2D(TextureDescriptor const &descriptor) | Ocular::Graphics::Texture2D | |
unload() | Ocular::Graphics::DepthTexture | virtual |
~DepthTexture() (defined in Ocular::Graphics::DepthTexture) | Ocular::Graphics::DepthTexture | virtual |
~Resource() (defined in Ocular::Core::Resource) | Ocular::Core::Resource | virtual |
~Texture() (defined in Ocular::Graphics::Texture) | Ocular::Graphics::Texture | virtual |
~Texture2D() (defined in Ocular::Graphics::Texture2D) | Ocular::Graphics::Texture2D | virtual |