Ocular Engine
Ocular::Math::Ray Member List

This is the complete list of members for Ocular::Math::Ray, including all inherited members.

getDirection() const Ocular::Math::Ray
getOrigin() const Ocular::Math::Ray
getPointAlong(float distance) const Ocular::Math::Ray
intersects(Point3f const &point) const Ocular::Math::Ray
intersects(Ray const &other) const Ocular::Math::Ray
intersects(Ray const &other, Point3f &point, float &distance) const Ocular::Math::Ray
intersects(BoundsSphere const &bounds) const Ocular::Math::Ray
intersects(BoundsSphere const &bounds, Point3f &point, float &distance) const Ocular::Math::Ray
intersects(BoundsAABB const &bounds) const Ocular::Math::Ray
intersects(BoundsAABB const &bounds, Point3f &point, float &distance) const Ocular::Math::Ray
intersects(BoundsOBB const &bounds) const Ocular::Math::Ray
intersects(BoundsOBB const &bounds, Point3f &point, float &distance) const Ocular::Math::Ray
intersects(Plane const &plane) const Ocular::Math::Ray
intersects(Plane const &plane, Vector3f &point, float &distance) const Ocular::Math::Ray
Ray(Vector3f const &origin, Vector3f const &direction)Ocular::Math::Ray
Ray() (defined in Ocular::Math::Ray)Ocular::Math::Ray
setDirection(Vector3f const &direction)Ocular::Math::Ray
setOrigin(Vector3f const &origin)Ocular::Math::Ray
~Ray() (defined in Ocular::Math::Ray)Ocular::Math::Ray