18 #ifndef __H__OCULAR_UTILITIES_COLOR_PICKER__H__
19 #define __H__OCULAR_UTILITIES_COLOR_PICKER__H__
61 static void RenderObjects(std::vector<Core::SceneObject*>& objects,
Graphics::Material* material);
62 static void Sort(std::vector<Core::SceneObject*>& objects);
63 static uint32_t GetPickedIndex(
Core::Camera* camera, uint32_t x, uint32_t y);
Definition: ColorPicker.hpp:52
Note: Once this library is made dynamic, this will no longer be needed.
Definition: Common.hpp:70
Definition: SceneObject.hpp:93
Definition: Camera.hpp:79
Definition: Material.hpp:62