18 #ifndef __H__OCULAR_EDITOR_SCENE_TREE_ITEM__H__
19 #define __H__OCULAR_EDITOR_SCENE_TREE_ITEM__H__
21 #include <QtWidgets/qtreewidget.h>
76 void update(
bool recursive =
true);
Core::SceneObject * getObject() const
Definition: SceneTreeItem.cpp:101
virtual ~SceneTreeItem()
Definition: SceneTreeItem.cpp:52
Definition: SceneTreeItem.hpp:49
Core::UUID const & getUUID() const
Definition: SceneTreeItem.cpp:106
void buildItem()
Definition: SceneTreeItem.cpp:115
Note: Once this library is made dynamic, this will no longer be needed.
Definition: Common.hpp:70
SceneTreeItem(SceneTree *parent, Core::SceneObject *object)
Definition: SceneTreeItem.cpp:38
Definition: SceneObject.hpp:93
Definition: SceneTree.hpp:44