Constructor for a top-level tree item.
- Parameters
-
[in] | parent | Parent tree to add this item to |
[in] | object | SceneObject that this item represents |
Constructor for a child tree item.
- Parameters
-
[in] | parent | Parent item to add this item to |
[in] | object | SceneObject that this item represents |
Ocular::Editor::SceneTreeItem::~SceneTreeItem |
( |
| ) |
|
|
virtual |
void Ocular::Editor::SceneTreeItem::buildItem |
( |
| ) |
|
|
protected |
Builds the item based off of the SceneObject
- Returns
- The object that is represented by this item.
Core::UUID const & Ocular::Editor::SceneTreeItem::getUUID |
( |
| ) |
const |
- Returns
- The UUID of the object that is represented by this item.
The documentation for this class was generated from the following files:
- C:/Projects/OcularEngine/OcularEditor/include/Widgets/SceneTreeItem.hpp
- C:/Projects/OcularEngine/OcularEditor/src/Widgets/SceneTreeItem.cpp