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TexturesDisplayBox.hpp
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#pragma once
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#ifndef __H__OCULAR_EDITOR_MATERIAL_TEXTURES_DISPLAY_BOX__H__
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#define __H__OCULAR_EDITOR_MATERIAL_TEXTURES_DISPLAY_BOX__H__
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#include "MaterialPropertiesDisplayBox.hpp"
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//------------------------------------------------------------------------------------------
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namespace
Ocular
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{
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namespace
Editor
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{
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class
TexturesDisplayBox
:
public
MaterialPropertiesDisplayBox
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{
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public
:
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TexturesDisplayBox
(QWidget* parent =
nullptr
);
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~
TexturesDisplayBox
();
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//------------------------------------------------------------
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virtual
void
setMaterial(
Graphics::Material
* material)
override
;
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virtual
void
updateProperties()
override
;
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protected
:
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private
:
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};
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}
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}
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//------------------------------------------------------------------------------------------
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#endif
Ocular::Editor::MaterialPropertiesDisplayBox
Definition:
MaterialPropertiesDisplayBox.hpp:41
Ocular
Note: Once this library is made dynamic, this will no longer be needed.
Definition:
Common.hpp:70
Ocular::Editor::TexturesDisplayBox
Definition:
TexturesDisplayBox.hpp:40
Ocular::Graphics::Material
Definition:
Material.hpp:62
OcularEditor
include
Widgets
MaterialEditor
TexturesDisplayBox.hpp
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