Ocular Engine
TexturesDisplayBox.hpp
1 
17 #pragma once
18 #ifndef __H__OCULAR_EDITOR_MATERIAL_TEXTURES_DISPLAY_BOX__H__
19 #define __H__OCULAR_EDITOR_MATERIAL_TEXTURES_DISPLAY_BOX__H__
20 
21 #include "MaterialPropertiesDisplayBox.hpp"
22 
23 //------------------------------------------------------------------------------------------
24 
29 namespace Ocular
30 {
35  namespace Editor
36  {
41  {
42  public:
43 
44  TexturesDisplayBox(QWidget* parent = nullptr);
46 
47  //------------------------------------------------------------
48 
49  virtual void setMaterial(Graphics::Material* material) override;
50  virtual void updateProperties() override;
51 
52  protected:
53 
54  private:
55  };
56  }
60 }
65 //------------------------------------------------------------------------------------------
66 
67 #endif
Definition: MaterialPropertiesDisplayBox.hpp:41
Note: Once this library is made dynamic, this will no longer be needed.
Definition: Common.hpp:70
Definition: TexturesDisplayBox.hpp:40
Definition: Material.hpp:62