18 #ifndef __H__OCULAR_GRAPHICS_UNIFORM_BUFFER_H__
19 #define __H__OCULAR_GRAPHICS_UNIFORM_BUFFER_H__
21 #include "Uniform.hpp"
38 struct UniformPerFrame;
39 struct UniformPerCamera;
40 struct UniformPerObject;
42 enum class UniformBufferType : uint32_t
81 virtual void unbind();
116 std::vector<Uniform>
const* getUniforms()
const;
Note: Once this library is made dynamic, this will no longer be needed.
Definition: Common.hpp:70