Ocular Engine
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The fixed struct for all global per-frame Uniform data. More...
#include <UniformsPerFrame.hpp>
Static Public Member Functions | |
static uint32_t | Size () |
Public Attributes | |
Math::Vector4f | dummyData |
Temp dummy data so that sizeof(UniformPerFrame) is not 0. | |
The fixed struct for all global per-frame Uniform data.