Ocular Engine
Vector3Property.hpp
1 
17 #pragma once
18 #ifndef __H__OCULAR_EDITOR_VECTOR3_PROPERTY__H__
19 #define __H__OCULAR_EDITOR_VECTOR3_PROPERTY__H__
20 
21 #include "Widgets/Properties/PropertyWidget.hpp"
22 #include "Widgets/Standard/LineEdit.hpp"
23 
24 //------------------------------------------------------------------------------------------
25 
30 namespace Ocular
31 {
36  namespace Editor
37  {
44  {
45  public:
46 
47  Vector3Property(QWidget* parent = nullptr);
48  virtual ~Vector3Property();
49 
50  virtual bool updateProperties() override;
51 
55  virtual void setValue(void* value, uint32_t size) override;
56  virtual std::string getValue() const override;
57 
58  protected:
59 
60  private:
61 
62  QLabel* m_LabelX;
63  QLabel* m_LabelY;
64  QLabel* m_LabelZ;
65 
66  LineEdit* m_EditX;
67  LineEdit* m_EditY;
68  LineEdit* m_EditZ;
69  };
70  }
74 }
79 //------------------------------------------------------------------------------------------
80 
81 #endif
Parent class for all general property widgets.
Definition: PropertyWidget.hpp:51
Note: Once this library is made dynamic, this will no longer be needed.
Definition: Common.hpp:70
virtual std::string getValue() const override
Definition: Vector3Property.cpp:128
virtual void setValue(void *value, uint32_t size) override
Definition: Vector3Property.cpp:104
Definition: Vector3Property.hpp:43
Definition: LineEdit.hpp:56
virtual bool updateProperties() override
Definition: Vector3Property.cpp:62