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Member
Ocular::Core::BVHSceneTree::updateDirtyNodes
()
Update dirty nodes
Member
Ocular::Core::Profiler::printToHTML
(std::string const &path) const
Profiler
output to HTML
Member
Ocular::Core::Resource::forceLoad
()
Resources forceLoad
Member
Ocular::Core::Scene::removeObject
(
SceneObject
*object)
Remove renderables
Member
Ocular::Graphics::D3D11DepthTexture::apply
() override
Apply CPU changes to DSV
Member
Ocular::Graphics::D3D11RenderTexture::apply
() override
Apply CPU changes to RTV
Member
Ocular::Graphics::D3D11Texture2D::apply
() override
Apply CPU changes to
Texture2D
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